Token ID | Token Name | Amount |
---|---|---|
0ebc5ffcdd090ad97bbf74bdf1413710698c84f1eeab44b5e31b6a5e38ec7b1c | Anuven Born into prestige and regarded as higher beings, the Anuven are said to be the finest of warriors.
|
2.0 |
07b106166d190a1a04fa231893168fdd33c97419107822ea55c39f53f630ea6a | Apparition Slayer By slaying void beasts, spectral beings grow in strength, often sprouting additional energy-infused limbs.
|
2.0 |
07060db260d000e711d491945daf6a57b6b350736bdadb8426f4ce68441d2d9f | Byteburner Unlike the Cyberpunks, Byteburners only intervene when hired or if other factions step out of line.
|
2.0 |
d16051edd327ff45032298192a0effdd6aec33bf3731aec390c1535b8e4a6586 | Caged Cat Those unlucky enough to stumble across slavers are locked away and sold off, many never seeing the sun again.
|
1.0 |
4f3da613985374c7926503f5ed0e32b8996b8bcb4ca3d69d29b7126d18562683 | Chucklenaught Nowadays, Chuckles helps keep the audience safe - most of the time.
|
2.0 |
1ffbd45f8fe49d101e299c74e7660b4db593ee07d9eee204b75ff575fdf8111b | Circus Scum According to the underbelly of the Masquerades, the best way out of a bad situation is gold.
|
2.0 |
85918c45d5317972a0b138891250c52eb0b44ff4240471aafcfa55ea1a904ac0 | Cortex Crawler Travel too far outside the major tech hubs and you might find machines with a mind of their own, who also want yours.
|
1.0 |
389bbbf5d440dda23ddcb47aa36028da0f1c9c3add7254aa4fad27382126df4b | Cyberpunk Some citizens take it upon themselves to ensure the social hierarchy doesn't skew too far to one side.
|
1.0 |
b59bf9c1f6fff466a153fa99fd53fe609fa25ed06035a1e0fa08f6eede425420 | Data Diver If you've ever been hacked, it was likely due to a Data Diver latching onto unsavory actions taken in your past.
|
2.0 |
fb52a506e247ca677ee6c714d26edf8f6d7d71a6e4a3d23d3326574f8769ecaa | Death Mark Drow assassins are given marks and must complete their assignments else they become a target themselves.
|
2.0 |
7412932d2f212892227b155226a5538daedb95bb486b7190c450278442aca501 | Drow's Enclave The Drow train from birth to become those that you turn to when there is no other choice.
|
2.0 |
3d3450db6b342f2a0d8eeb07de622aeca90c139a7dc9f0c8192c217e4b65fe3e | Dune Crocs The sands of The Old Kingdom are guarded by roaming crocodiles, almost arrogant in their ability to stand upright.
|
1.0 |
cc861e5503fbe9f47f396bdf43002ee5eb69685675d15674ba21e10791acf54c | Duskbud As cute as they are shunned, the Duskbuds found in the most remote forests can control dark magic at a young age.
|
2.0 |
f6f348bed9c772f36722ec5e3dadaa5a37e7b8313df50174a6bc68318b4b0122 | Echo Echo is the title given to the Drow assassin who has surpassed all others.
|
2.0 |
79408a0713bf0d31fe8c27b7c6dfe570bd1d997305f2502476f6a9120845328f | Fire Sprite Initially very cute, you'll find these warm fluttering sprites all throughout the Fairytales forests and woodlands.
|
2.0 |
2946fabd05a861e152c85ab2927525d0c1232d4037f13d61660e89c14c9bc4ba | Flashdriver Kira Orange neon can be seen coloring the streets late into the night as Kira ensures enemy factions remain in check.
|
2.0 |
24b33a24b0d3470e5801b8a28a4db4b6a5ee5c3c36d05af2a4cd4753990e3429 | Flutterkin Beauties of the skies, Flutterkin are the protectors from all that wish to harm their woodland homes.
|
1.0 |
34510f0a957ad9b9de9a477ac971513a3968468ab99b29fd04abc6916c993bc0 | Gizmo Often assaulted by rogue machines, cities are defended by gnomes like Gizmo and all their contraptions.
|
1.0 |
424afeea62860b150cba4d96fbf4943cecf1cd7d694f901276f9be17a6c3b8b5 | Gizmo & Gidget The father-daughter pair of Gizmo & Gidget are some of the most recognizable faces in all of Tinkerers' great cities.
|
2.0 |
ae079f4d7fe82e612e2def7b968d2d1c1a575f4a64aab830b4f1b4f70dcf2787 | Glyph Fiend Beware those demons with glowing backs, as their etched runes are said to absorb souls.
|
1.0 |
71ba0cd92fb92b9203e154b00731d8fe678d8e792a9f9598d489d6a5a6f79b33 | Gnome Tech Unlike gnomes of lore, Tinkerers gnomes possess great technical prowess, the ability to fix almost anything.
|
1.0 |
649bcb989cd0dc162557ec822d8ea994052d1025fcae1416cd7b70fa463c34c4 | Gobgala Trio The Gobgala Trio comprises mischievous goblins that revel in their masked antics.
|
1.0 |
399746928be71d173a4082243ffb30e079eb1a365b05c2625bfd29c0b404a663 | Gobsmasher A young goblin that likes to play pranks with his mace, but most folks only get to play once.
|
1.0 |
ba8d64750254c93c7c47a75a255488ef9f9f1e80e5ba06f53fe3c07076f43ad4 | Golems of Chung Neither good nor evil, the Golems of Chung simply exist as curious childlike beings.
|
2.0 |
c3a9cce0840d0702e8516025de44e0e6b5f2c54f04122cc3a92b8762546dfce0 | Grimgob Once a mere goblin, Grimgob transcended the bounds of his kin, growing into a terrifying force of masked malevolence.
|
1.0 |
678d43fb35f52752bed0000058d895e6644bbdafac8206153bea96212c3261ac | Hardy Chuckles You have met the world's strongest man, but don't tell Chuckles that.
|
1.0 |
07e6be711f307793b2190b0d5bf6d1a6e1d6a6712de098a419e84d98c1500039 | Hellbound Empress Demons target the fallen and provide them dark miracles - for a price.
|
1.0 |
0a8f2709c00970b1e505289d5a6a09a9443b4609cc91e7b354ce49d98169a5f0 | Infernal Pup Infernal Pups can be found in most dark alleys and often act as guard dogs for nearby residents.
|
2.0 |
78f0d473e4fed32c4fdf016400168e9e5d7227ef620774352a721536d47105cd | Ironweaver In conquests to expand their unnatural darkness, the arachnids will send Ironweavers into unsuspecting villages.
|
1.0 |
68abc6dd03f75513c50d675c68c534b2f919b24af2df44d3a409e2bc3f13e1b9 | Lynx the Luminous Lynx is known to weave nebula-like patterns in the night sky aweing and terrifying those bearing witness.
|
2.0 |
e38abd1516e1fcf2e57f19362f14dc62becf3c15310b4358baaf45c833995107 | Masked Hoarder If gold is all you seek, gold and greed will be all that you know.
|
1.0 |
b2a7b88de82a636767bff0f53975067d7c67734be9f39dbdc6b75696e5319be4 | Matet Unable to shed her animal instinct, Petet's nest sister willingly serves as the Kingdom's executioner.
|
2.0 |
68ff37b326f54dd374a1a83351d4adb51952c4540f79a53c8353c549d4f9635f | Neural Cannon Stationed in major cities, sentries of organic beings merged with machine ensure all visitors remain “safe”.
|
1.0 |
467d07ff5ec5a66fdca144a1fb23bea40836d0319749a1ad5d11cc5923058f36 | Nile Knight The upper divisions of Dune Crocs are led by knights that seemingly control the very air around them.
|
2.0 |
ea5d7d0bb84be69325af3c70a78d37c0544f77ae4bfa8bed173d9cdcbbc9eee6 | Petet Scorpions of lore, once known as protectors, are now unbound and free to do as they please.
|
1.0 |
988266aed4a3d2fd09a7ab277a6e15e789fc5cf5d3733aab774fe9b5e37ce727 | Phantom Guardian After absorbing enough matter from their enemies, the wraiths grow physically firmer and more concrete.
|
2.0 |
fc83f15fc1a7bf1173254f503cdbb51496c9f2ad1a8ec72b727d64f2cb402680 | Scrapper To escape the discarded districts, many create bodily augments and fight their way through underground tournaments.
|
1.0 |
6bbe37ccf89523c25bb120e15e0bcddbef23e9d7852b4bea235aaa2ecb139092 | Shanty Tents Stray too far from the larger camps and you'll stumble into the shanties, and probably won't stumble back out.
|
1.0 |
fc0e31589aa240fb8270efa3c41a661bc6377437c87a1d653ab68eb493409197 | Siege of Kom El Under the great dunes lies a necropolis. Many have tried to take its treasures, but all have failed.
|
1.0 |
e66fb4dc2b6b4d942ef21a34ddeb3c8d06fb67dd698629379f46642209a64f0c | Simh As mighty as he is cute, Simh is truly the most adorable star of the show.
|
2.0 |
9c29572725c690c863f15e6aa06d0b187c91519e76e1065f0d1eeebb1dc4958c | Sobek The Dune Crocs are led by Sobek, a fierce mage and melee combatant. It would be wise not to cross his path.
|
2.0 |
3ffde37f8585a32fe1eb00145bc73517452b12e4f34aeb53fe277e3bea6f4822 | Soul Siphon On the battlefields of darkness, warriors noted seeing hundreds of shriveled soulless corpses peppered across the landscape.
|
1.0 |
4f2b12b69bb4f718bd4e25b5d3f4cfa59fc4844f7082459cdbd06750e562c193 | Spectral Hierophant These spectral beings are trained to hunt the beasts that escape the void. Very little is known of their ways.
|
1.0 |
9146ed0fe1abc017c298b1254b99466acc567e124d0ce8829b3c9249be3237e4 | Techtomb Beetles The chittering and minor movements of the sands tell you that you've gone too far.
|
2.0 |
6b13d6b335302d0333768716ea84c9bbf84a11b801d0052e54835eded867fa8f | Treetop Spinners Children are told never to enter the forest after dusk, lest they be taken into the trees, never to be seen again.
|
1.0 |
3fa1e758fe61a7db4e160033c7563103dbb79d93a17cfb169467eebe033e9958 | Wraith Protector Often on the frontlines of space conflict, wraith-like entities with matter absorbing shields help defend the cosmos.
|
2.0 |
fffe37fb34334753605189d5b8999df750b3c93796e02cd87c11fa1a0e19b7bc | Young Bull Bulls of the shifting sands are said to train without food or water for weeks straight.
|
1.0 |
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